Wii owners who have never played Guitar Hero or its sequel before needn't look much further than Dance Dance Revolution to understand the concept.
On PlayStation 2 and Xbox , the titles come packed with a custom plastic guitar that plugs into the system, essentially becoming the dance pad. Rather than stomp your feet on arrows, players strum a key designed to simulate the strings and press and depress any of five differently colored frets in sequence to on-screen cues.
As the songs become faster and more complex, the on-screen cues scroll quicker and the chords become more difficult to play. It's a simple design made crack-like addictive thanks to superior execution. Easily the biggest challenge, however, is the issue of space - or in Wii's case, lack there of. The console features megabytes of onboard flash memory about megabytes is usable , which is there to store saved game data, Virtual Console titles and Channels.
When one considers that some N64 titles alone can weight in at 64 megabytes, well, that space doesn't amount for much. Each track in Guitar Hero III can be upward of 15 megabytes since they are multi-layered and there are dozens upon dozens of possible songs.
Do you see where we're going with this? There are only two possible solutions: the songs will need to be saved to either an unreleased hard drive attachment or they will alternatively need to go to an SD card - the latter is now available in sizes up to eight gigabytes.
But there issues that comes with SD cards on Wii, too. So far, games cannot store data directly to SD cards -- it goes into Wii system memory and then it can be copied over -- so downloading songs could be a troublesome affair at the very least.
Depending on what kind of DRM protection the songs included, if any, matters could be made all the more difficult. The Track List You can have all the functionality or gameplay changes in the world, but it won't matter at all unless the track list in Guitar Hero III rises to the occasion.
For Wii, the situation is a little different, as it's the only system that will support GHIII that hasn't already had its fix of metal-shredding goodness. Since the song list will be the same across all platforms at least for the most part , we can't help but wonder if an extra incentive will be given to Wii gamers that haven't had a chance to experience the true greatness of GH and GHII.
And while we're at it, let's not forget about the amazing bonus tracks, including 'Push Push Lady Lightening ' by Bang Camaro, and 'Jordan' by the always-amazing Buckethead.
These titles need to be represented somehow, right? As for all the new songs in Guitar Hero III, Activision is keeping us in the dark thus far, and while we don't have our definitive 'Must Have' list created just yet we won't lie… we're too busy playing the newly-released GHII for , there are still some must-have tracks that didn't make it onto GHII that we mentioned a few months ago.
To be honest, we could go all day and if you're interested in seeing our original story about it, you'll find that we did , but it's all speculation at this point. Just know there'll be more face-melting riffs, insane technical chord-based compilations, and remembered classics from decades upon decades of rock music.
Could Activision release a 'Best Of' title specifically for Nintendo fans that feature the hottest tracks from the original two games? Could Nintendo get on board and actually include rock versions of some of the Big N's best franchises? For now, we just don't know. All we know is that we'd kill for the opportunity to rock out to remixed Metroid and Zelda themes, complete with killer solos composed by the legendary Koji Kondo.
It may not work. Try to find a solution either in this instructable or by searching Google. I know that links die, so after a while you may need to just search Google for the. But for now, get it here or go to the Ghost's homepage as shown on the Intro page of this instructable. You will need 7-zip which is free or another program that can decompress. Go for the first or second. Ah, the. Again, this must be obtained legally!!!
You can get the actual. After reading his guide, you can extract the actual. Ask him for help with this, not me. In this case, we need to be able to handle. Get it here , and then install it.
Finally, you need a good amount of disk space to run The Ghost. It manipulates song packs, reads data partitions, deletes video cores, converts audio, etc. Once you have installed the XP-Codec Pack and have the.
Ok, now is where you get to decide what songs you want in your game. Personally, I think for now you should only get a few songs, say three, if this is your first time with The Ghost. If not, feel free to grab as many as you like!
Each song comes in the form of a folder, containing a song. In reality, each song may not have everything or have the three things listed above in different forms, but don't worry, unless the song is corrupted or broken it will still probably work. Make an account at Fof here , and grab songs from the Fof song wiki. You can go to the wiki, but all the links are broken. Try this instead, or just google "frets on fire songs". No matter how you do it, once you have a few songs, unzip them with 7-zip or whatever you used before and put them somewhere on your desktop, or wherever you like.
The only thing that matters is that you know where they are. After that, you can get started with The Ghost. Okay, at this point, you should have all the files that you need. To start, take your TheGhost. This is the last set up step before actually running The Ghost.
This is really just a precaution, in case XP-Codec Pack did not work. Next, turn up your volume a bit and press "Begin Tests! If the computer asks you if you want to use ffdshow, say yes, always. One of three things will happen: 1. You hear the sound, answer yes, hear more sounds, and four green check marks appear. In this situation, you're great! Head right on to Part 2. You hear the sound, answer yes, but hear nothing else. There is one green check mark, but three red X's.
This most likely means that XP-Codec pack is not working. In that case, go to the next step. You hear nothing and four red X's show up. Oddly enough, this is better than option two. Most likely, it is actually TheGhostAudioTool. On the other hand, if you can't play mp3 files, then you've got a problem. Go to the next step. NOTE: If there are any other possibilities besides the three above please send me a message.
If you had the first check go green, it's probably just a matter of getting another Codec pack or getting a single file. Try K-Lite or Media Pack. Install them like you did before, and try the Audio Tool again.
0コメント