Dyson megadelve pdf download






















Just found this blog today, while researching as I am currently writing my own megadelve scenario. Your photoshop composite of the megadelve is truly fabulous! I note that the jpg is called megadelve-small. Please but is there any chance of you posting a larger version so that we can see the details in more clarity? It would be so useful?

The low resolution version of the complete dungeon complex is still incredibly inspiring and useful, so thank you again for that. This site uses Akismet to reduce spam. Learn how your comment data is processed. Email Address. The art is borrowed from various sources on the Internet. If you are the artist of a work and would like credit or to have the art removed, please contact us immediately. Until a creature takes an action to douse the fire, the target takes 10 2d10 fire damage at the start of each of its turns.

Also, while the blop monster is on fire, if the target is a creature or a flammable object, it ignites. Since kruthik avoid inedible monster types, these tunnels are probably littered with oozes, undead, elementals, and even the odd construct left over from the duergar mining operation. On a roll of a random encounter occurs.

Random Encounters for the Hematite Mines. The Hematite Mines are a series of abandoned mines. They were originally dug by the dwarves who lived in the city above. Later, the duergar of Vonstag laid claim to them and continued the operation. This is the entrance leading from the Dwarven Outpost.

Water from the mine as well as the foot high natural chimney drains into this room. It pools here and is covered with a thick layer of algae.

The body of a dead slave is here, chained to the wall. The deep dwarves who lived in these barracks tried to fight off the kruthik. However, the doors were ripped away and the duergar were killed, drug off and eaten. Everything is in disarray. There is a bucket of water with extinguished torches. This north-south tunnel at the eastern edge of the Hematite Mines connects the Rumble to the huge cavern in area 9.

Before the kruthik incursion occurred, the walls were stripped for hematite and bloodstone. A massive machine called a bucket wheel excavator takes up much of the center of the cavern. Baskets full of spilled hematite lie everywhere, left behind when the kruthik came in. Iron bars were erected here to hold in roughly 25 slaves.

When the kruthik invaded, the duergar left them behind. At the behest of the Hive Lord, Udrin LE female duergar mage — Monster Manual , p works here to create flesh golems for the kruthik. Her lab is the stereotypical mad scientist lab, with vials, glass jars, prodes and electrodes. There are two flesh golems in the room. One stands in the corner while the other is being worked on upon a large stone slab in the center of the room.

This section of the Hematite Mines is known as the Rumble because of a strange quaking that occurs a few times per day. The cause of the rumble is a tiny pocket of the Elemental Plane of Earth hidden behind the stone walls. At the bend between the Nerzgo Stretch and the Rumble is a pool of stagnant water.

The kruthik have done their best to avoid her, but often to no avail. However, a group of clever kruthik trapped her and are trying to take her out at behest of the hive lord. This is where the duergar first came across the kruthik who emerged from the ventilation holes leading to His men sabotaged the way back, collapsing the tunnels, leaving hundreds of duergar behind. This is the main passageway through the Hematite Mines.

Because it is so well-traveled, there is an increased chance of a random encounter here. Also, once per hour, the entire hallway rumbles from the tiny portal from the Elemental Plane of Earth hidden in the walls. The chasm that cuts through the middle of the mine and borders the great, dwarven city above the mines is obscured in a magical blanket of fog. No wind or fire can remove it. Both also have Labyrinth Lord versions available for download. Dungeon Geomorphs Compilation.

Biohazardous Mutant Future Character Sheet. Mutant Omega Playtest Document. A revision of the Physical and Mental mutation tables from Mutant Future to incorporate about 20 new mutations as well as Mutation Score mechanics for all of those mutations. This particular download remains a work in progress, this is version 1. NightUlf said:.

October 27, at am. Paxx said:. October 26, at am. Thanks, Paxx P. The string was I had to learn about URLs. January 8, at pm. These one page dungeons of yours are brilliant. These short, one night adventures are exactly what I needed for a rules-light romp into the darkness. My sincere gratitude. July 17, at am. I have hugh ideas. I need a good artist and a isometric mapper both with imaginations of their own.

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